Chaos Machine Rates

:Arrow: 1. Item Level UP:

  • +10: 90%

  • +11: 85%

  • +12: 80%

  • +13: 70%

  • +14: 50%

  • +15: 40%

VIP: +10%

Luck: +10% Ancient/Socket/Excellent/380: -10%

:Arrow: 2. Chaos Item:

  • Free: 90%

VIP: 100%

:Arrow: 3. Wing Level1:

  • Free: 90%

VIP: 100%

:Arrow: 4. Wing Level2:

  • Free: 50%

VIP: 60%

:Arrow: 5. Wing Level2.5:

  • Free: 40%

VIP: 50%

:Arrow: 6. Condor Feather:

  • Free: 15%

VIP: 20%

:Arrow: 7. Wing Level3:

  • Free: 20%

VIP: 30%

:Arrow: 8. Garuda Feather:

  • Free: 15%

VIP: 20%

:Arrow: 9. Wing Level4:

  • Free: 20%

VIP: 30%

:Arrow: 10. Fenrir:

  • Piece: 80%

  • Broken Horn: 30%

  • Fenrir: 50%

  • Upgrade: 50%

VIP: +10% :Arrow: 11. Ghost Horse

  • Update +0 ~ +10: 75%

  • Update +11 ~ +13: 70%

  • Update +13 ~ +15: 50% VIP: +10%

:Arrow: 12. Ice Dragon:

  • Update +0 ~ +10: 75%

  • Update +11 ~ +13: 70%

  • Update +13 ~ +15: 50%

VIP: +10%

:Arrow: 13. Ryan Mount:

  • Update +0 ~ +10: 75%

  • Update +11 ~ +13: 70%

  • Update +13 ~ +15: 50%

VIP: +10%

:Arrow: 14. Shining Tail:

  • Update +0 ~ +10: 75%

  • Update +11 ~ +13: 70%

  • Update +13 ~ +15: 50%

VIP: +10%

:Arrow: Mount Evolve:

Ghost Horse -> Ice Dragon Ice Dragon -> Ryan Mount Ryan Mount -> Shining Tail If Mount +11 ~ +13: 70% If Mount +14: 85% If Mount +15: 100% VIP: +10%

:Arrow: 15. Evolution Earring:

  • 1st Earring +11 or +12 to 2nd Earring: 60%

  • 1st Earring +13 or +14 to 2nd Earring: 80%

  • 1st Earring +15 to 2nd Earring: 100%

  • 2nd Earring +11 or +12 to 3rd Earring: 60%

  • 2nd Earring +13 or +14 to 3rd Earring: 80%

  • 2nd Earring +15 to 3rd Earring: 100%

  • 3rd Earring +11 or +12 to 4th Earring: 60%

  • 3rd Earring +13 or +14 to 4th Earring: 80%

  • 3rd Earring +15 to 4th Earring: 100%

  • 4th Earring +11 or +12 to 5th Earring: 60%

  • 4th Earring +13 or +14 to 5th Earring: 80%

  • 4th Earring +15 to 5th Earring: 100%

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